![]() ![]() Now when making pemmican or survival meals you will need use the forbid technique. Use multiple haulers if you want to speed things up and remember you will only get 12 meals per full hopper. Keep drafting and dropping until you have stockpiled enough meals. ![]() At this point the hauler will come and pick up the meal, (they will probably take the first one as a pocket meal) once the hauler has taken the meal undraft the other pawn and they will go and collect another meal. As they collect their meal and start to move away from the dispenser draft them (R is the hot key for draft I think). Wait for the last of the other pawns to go and get their meal. Once this pawn has had breakfast assign them to the area that covers path to dispenser and storage. Draft or forbid everyone else from the dispenser. Wait for breakfast time and let your first pawn have their nutrient paste meal (this pawn must be able to haul for this to work, set their haul priority to 1). How to do this is to setup an area that covers the area where a pawn will walk to get a meal and the stockpile you want to store the meals in, make sure the stockpile is a fair distance away from dispenser. More complex resolution is to stockpile your nutrient paste meals. quick method to deal with this is draft pawn until other pawn has gotten their meal then release your drafted pawn and they will go eat at the dispenser. So what you can find is a pawn walking past the nutrient paste dispenser to go eat raw food because another pawn has already tagged the dispenser and is heading there to get a meal. This can be a space in a storage area a hopper etc. Really good news as the hungry and starving negative buffs start at -8 and go up from there (if my memory serves me correctly). However at only 6 units of raw resources per meal yes a -4 debuff but it means 2 hydroponics bays growing rice will give you a surplus when feeding 1 colonist. ![]() I agree with Jamaicancastle, it is best to avoid nutrient paste meals if possible. Its so frustrating to have a productive game going and to have to hover over colonists to make sure they aren't doing these totally counterintuitive activities. Ive tried the Smarter Meals mod but for some reason it does not seem to work on Mac or the new version.Īny ideas? Any help? Any fixes in later versions coming? and i know there are posts on the forum that offer explanations and I've tried them, but the fact is this happens frequently and has zero logic. ![]() makes no sense.ĥ) colonists will walk right by nutrient paste to get to raw food, which they then complain about. I know the prison bed trick, but why the complicated workaround? colonists obey orders all day long, but when it comes to any sort of self control regarding what they eat? nope. I have scoured all the rim world boards and I still do not get some of the food priorities.ġ) create a critical importance food stockpile and colonists won't pull from it to refill important hopperĢ)create critical importance hopper and colonists will only pick as much stock as it requires to fill the hopper's deficitģ) set hopper and stockpile to same importance setting and u get the message that there is a higher priority area when forcing a colonist to fill hopperĤ) try to make any survival meals or pemmican while keeping yr colonists on nutrient paste. ![]()
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